Sourec
Sourec
77 / 11
11th Jun 2015
16th Jun 2015
It's in the gas menu and it acts like a gas, so it is a gas, right? Or is it...
becausefalldown sorcery wallhacks rhetoric itsapotato

Comments

  • Sourec
    Sourec
    11th Jun 2015
    (sorry for double post) or not... Not sure how this works anymore.
  • Sourec
    Sourec
    11th Jun 2015
    Wall blocking code is on line 1851 of Simulation.cpp if anyone wants to take a look.
  • handicraftsman
    handicraftsman
    11th Jun 2015
    Ouchies)
  • Sourec
    Sourec
    11th Jun 2015
    You can fix it if you do tpt.el.co2.falldown = 0. No clue why that works, but i- wait a minute it I'll be back. 1) Might have figured it out, 2) I can't remember if I'm commenting from the version of TPT I built or not... which isn't good.
  • finnandjake
    finnandjake
    11th Jun 2015
    well known glitch
  • SGAtlantis
    SGAtlantis
    11th Jun 2015
    The same thing for antimatter, just in a different way: it doesn't go through ANY wall, if I remember correctly
  • Sourec
    Sourec
    11th Jun 2015
    I'm gonna go ahead and put fire and smoke in there too. Thanks guys!
  • bamitskal
    bamitskal
    11th Jun 2015
    JACOBY
  • jasiu2002
    jasiu2002
    11th Jun 2015
    Though fire is not even in the gas category.
  • Qwert_Yuiop
    Qwert_Yuiop
    11th Jun 2015
    And fire, try it out