Elite01
Elite01
12 / 4
11th Aug 2016
11th Aug 2016
*Weighs only 4 pixels. *Uses advanced understanding of TPT's particle numbering system. *Super fast. *Can detect any particle. *Anywhere in the ENTIRE screen. Look at the upper-left corner and draw wherever you like!
impossible 1007090 ntnew alreadybndone setctypecraysprk

Comments

  • samisong
    samisong
    3rd Nov 2021
    are we the sensor?
  • lamyipfu
    lamyipfu
    12th Aug 2016
    Of course I know that your save is original, just out of similar experience. I had a few saves that turned out to be existing after I published them, and a save introducing a discovery that got ignored for a long time until someone else published the discovery and got fp. I am sure that he had never seen my save as my save got so little view to be noticed. Sometimes technology to realise an idea is just too similar.
  • Elite01
    Elite01
    11th Aug 2016
    @fallencrow305 yes you can. if you hook it to other stuff than save and reopen - the particle order will reset and the sensor will sense only new stuff.
  • fallencrow305
    fallencrow305
    11th Aug 2016
    Not really the best, because you can't use it with anything else . . .
  • Elite01
    Elite01
    11th Aug 2016
    @Sylvenia there are no blind spots check again. @lamyipfu I am amazed at how similar our designs are, built on the same concept. But i did not copy his save.
  • lamyipfu
    lamyipfu
    11th Aug 2016
    jocab1 has already made a sensor using the same principle a long time ago. id:1007090
  • Sylvenia
    Sylvenia
    11th Aug 2016
    blind spot at (417,173)
  • Elite01
    Elite01
    11th Aug 2016
    when you draw something on the sceen - the particle number of the new EMBR becomes higher allowing it to be detected by the DTEC.
  • Elite01
    Elite01
    11th Aug 2016
    @lamyipfu what are you talking about? I just made this...
  • Tron205
    Tron205
    11th Aug 2016
    how is this working?