Self_Destruct
Self_Destruct
1 / 0
27th Oct 2016
21st Nov 2016
This is a simple subframe pulsator which bobs up, then down, then up, then down, etc.
subframe piston electronic electronics frame

Comments

  • Self_Destruct
    Self_Destruct
    23rd Nov 2016
    Thanks!
  • LBPHacker
    LBPHacker
    21st Nov 2016
    You seem to have figured it out.
  • Self_Destruct
    Self_Destruct
    11th Nov 2016
    So what should I do again? Sorry, I didn't understand most of that. I'm a n00b in the world of subframe and DRAY.
  • Self_Destruct
    Self_Destruct
    11th Nov 2016
    Okay, makes sense. I'll try that.
  • LBPHacker
    LBPHacker
    28th Oct 2016
    So, uhm, a little explanation of the below. A single CRAY cannot create* and kill* a particle in a single frame sparked by a single conductor. DRAY, on the other hand, does just that when overwriting a particle. It doesn't change_type*, but it's close enough. What matters is that the new particle gets the same ID as the one it overwrites. (*: That's TPT terminology taken from the source. Applies to the current implementation, may change in the future.)
  • LBPHacker
    LBPHacker
    28th Oct 2016
    It breaks after the first bob. That happens because the BTRY gets assigned ID 11 when it's spawned. Originally it's ID 21. CRAY is not suitable for altering active electronics, use DRAY instead (i.e. copy INSL over the BTRY when you want it turned off and copy BTRY over the INSL when you want it turned on).