This is another Pong game, which features a learning AI. The AI tries to figure out where to put the bat in a Pong game through a trial-and-error method.
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Well, it wouldn't be easy. The only possible way I can think of would be to make a bot that randomly goes through the maze according to a plan, then, if it hits a wall, it would go back to the start and write a new one.
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Make a AI that will go trough some mazes :) +1