my theory is that it phases through the wall and the edge modeout side is loop
The dest is moving too fast for the game to compute it colliding with the wall. This only happens with dest because it resists being slowed down by air.
dest is so fast it bounces of, goes the same path in revers, has so much speed to go through the "building" apears under it, lost speed at the second bounce and there it is
rly. could someone explain?