kofeeeychi
kofeeeychi
3 / 0
24th Sep 2023
26th Oct 2023
maybe broken,maybe working

Comments

  • kofeeeychi
    kofeeeychi
    26th Oct 2023
    Jerehmia: thanks, will try to remake
  • Jerehmia
    Jerehmia
    26th Oct 2023
    1) Every particle has an id (the # in the HUD) and every frame all particles are updated from lowest to highest #id. When you open a save particles are given a new #id left to right, top to bottom. This means you can only read BRAYs and FILTs with a LDTC that is below the target or right of it on the same row if you don't want to lose a frame. 2) The rom reader works by setting the life property of the block of LDTCs with deserializing LSNSs. Learn about serialization here id:2446165