Work in progress, should have all features of the original version when complete.
deut
controlable
destroyable
nuclear
modrequired
Comments
-
Vinnycat: probably sent the last comment way too late at night, but it doesn't have temperature control because it managed to work without it
-
Vinnycat: there is no temperature feedback as it works without it although not that well but it is also just a but large compared to this
-
Vinnycat: yeah well it definitely can be smaller as the way it turns heat to electricity is horriblely large but yes the controls are kinda hard to fit in it
-
@Stevealu008 I have a question, why is their no temperture feedback to control fuel feed, unless I am missing somthing? But otherwise that concern it is not bad at all given it's size, and since the smaller the reactor the harder it is to control the temperture so the fact that it has any control at all is pretty impressive.
-
**brute how did I misspell a correction (autocorrect did nothing to help or ruin it)
-
*bruite not bruise
-
Vinnycat: and I did use bruise force at the end because I kinda was annoyed how many updates it had soo yeah literally used subframe to force it to work nonetheless totally very basic subframe just other than that it is reverse engineerable
-
the id for the somehow functional reactor is 3151816 and I seriously don't know how I had managed to make that work after finding that major problem but ig knowing very basic subframe helped
-
@Stevealu008 "even the ones that worked"
-
@Stevealu008 yes, and that steam output melting metal brings me back to my first reactors, if you look at my original designes temp control was not in their volcabulary, even the one that worked via detecting water had some large heat creep issues.