Request:

  • Andrewrox
    11th Jul 2010 Member 0 Permalink
    ad:
    Ok im done ^^, man that was a piece of work.

    http://powder.hardwired.org.uk/View.html?ID=2563

    Wow! That is incredible!
  • Andrewrox
    11th Jul 2010 Member 0 Permalink
    ad:
    Ok im done ^^, man that was a piece of work.

    http://powder.hardwired.org.uk/View.html?ID=2563

    Wow! That is incredible!
  • ad
    11th Jul 2010 Former Staff 0 Permalink
    the Clear button takes forever but the rest is just awesome ;)
  • tmo97
    11th Jul 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • ad
    11th Jul 2010 Former Staff 0 Permalink
    tmo97:
    Please make more of that kind of stuff. Destroyable houses and such. That's my last question. ;)

    thats definitly easy enough that everyone can do it. why dont u try it?... use zoom and build.
  • tmo97
    11th Jul 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • ad
    11th Jul 2010 Former Staff 0 Permalink
    i havent made the lock. it was floridarolf

    about your reactor: there are about 325634 reactors uploadet by now. i would say 1/5 just cause of the fact that its an old idea...
  • floridarolf
    11th Jul 2010 Member 0 Permalink
    Well, it outputs a signal when you type in the right code, and it outputs a different signal if the code was wrong.
    You could just put an e-wall to either of the signals, you can do that yourself, its not rocketscience.

    I got to admit thought that there are some "Wrong codes" that do not output any signal, but im thinking about that already.

    Edit: Everything works now as it should, and any code but the right one will result in a "locked" signal instead of no signal at all
  • Wilq
    11th Jul 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • bchandark
    11th Jul 2010 Member 0 Permalink
    Try some pixel art.
Locked by Lockheedmartin: NECRO