Exot now only copies with neut radiation, just mentioning it
I did a search and found quite a lot of saves that were broken because of it.
I realy did like compression and I think it was a very usefull bug/glitch. I am sad it was removed :'(
Maby there could be a option added that disables it from turning into the BHOL?? :D
@boxmein (View Post) I agree that the explosive gel being removed is a shame as well :( As well as being explosive it had loads of other eird and fun properties.
I dont thing that bugs that are only createably through the console and also doesnt prevent you from doing something else shouldnt be removed.
The only way to make weaponized gel was by seting the gel's tmp value(I think it was tmp) and it wasnt an unwanted efect of doing something else so removeing it doesnt open new posabilitys that were hindered by the bug.
I think that if a bug that was used a lot or was useful/opend new posibilitys than if posible it should be kept as an option.(If I am corect then this would be removeing the limit on the tmp values and also compressed particles wouldnt turn into bhole if the option was on. This as far as I know probably wouldnt be a major game changeing change that would break any saves)
As far as I know the gel bug and compresed bug werent causing any trouble with other things, the way they were made was by useing the console and couldnt be made unintentionly.
Sorry if I make no sense...
(Also sorry for any bad spelling)
sarcasm:
Ok, lets remove the moving sponge glitch and that the glitches that exploit soap life to work and and and...
You should better remove really annoying bugs:
I think, if most of these bugs are fixed, you can start disable the cool and useful bugs/glitches, if you really want to... :(
Ok, that was my opinion, now you can flame me :P
I mean fix them back to normal. Do you still have the code for it?
EDIT: Also my FIGH launcher is also destroyed. When a bunch of fighters are together, it gets turned into a blackhole.
I understand now. If you could toggle something to lock/unlock saves using compression would be good.
Then if you didn't want lag you could turn it off.
And can we keep the talk compression related.
EDIT: Ahah, compression still works. Put lots of thdr on the screen, then set gravity to radial and unpause. After this go to console and type !set type thdr neut.
No, that works just, because THDR and NEUT are energy particles, they won't became a BHOL (or just hard).
boxmein:
The textboxes in TPT are hand-made and not Windows standard ones. Standard ones would look ugly but function. In TPT they had to be made from scratch so every function must be added by itself.
I know. But in console if you hold down a cursor key, the cursor reatcs so as you would expect it. Why we can't make that in other textboxes, too?
And it would be cool, to create that function.