im on windows 10 also like for example Id:731319 and the lua scripts i have that are activated are: immersive radioacitvy v3.0 and more fuel mod heavy) and the deactivated scripts: are explodium script napalm mod and immersive radioacty v2.1 and performance in the settings does as much change to the fps as shooting a tank with a flintlock pistol does to the armor it does nothing
Ok, so I installed both the scripts and it turns out the "more fuel mod heavy" script by jward212 is the cause of this lag.
It works fine with that script disabled.
(Also, make sure you don't report lua script bugs in this thread. Only the issues directly related to my mod will be given attention).
Also, the performance mode won't magically improve the fps, it just brings out the best your machine can perform (it works well with saves which have a lot of dynamic stuff (like explosions).
So, I guess the issue is resolved now.
ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooh thanks (:
Doesn't sound like a major issue, plus it requires modifications to WARP (a vanilla element) instead of wall something which I prefer avoiding.
Yeah so this downloaded malware onto my Mac, I don't know if this is an anomaly of some sort or if this mod is a scam but you should check that out...
Tpt mod and snapshots normally get detected as a virus whenever an update is released on windows too and it's totally safe to ignore these warnings
https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=23279&PageNum=19#Message=316959
The source code is also available in the original post if you want to check. So, You can ignore the warning (right click>open).
for some reason more fuel lite doesnt enable or run but gives me the elements like the elements work but i have to renable the mod every time i start up the cracker 1000 mod
A thing that would fix this is getting the Realistic Propellants script instead, it works fine on cracker1000's mod.
I would say "just a thought" but im being serious.
Script manager won't automatically reload a script that fails to work properly (normally you see an error displayed in bottom left corner when this happens).
Again, it's something that's totally unrelated to my mod. I would have suggested bugging script author for a fix but I don't think most of them are even active to notice. I could submit an update if it's an easy fix but I am busy these days so that option is closed too.
So, you could try to either disable it until it gets fixed (which I doubt would happen) or do what @IEATDIRT suggested.