I am actually sorry for being annoying for those elements, and I won't request them again.
@Apolovespowdertoy (View Post)
It's okay.
V42.0 released!
v42.0 introduces a new feature called "Startup element". You can now configure the primary and secondary elements to load on startup. The process is simple, you just select the elements after clicking the new option from mod menu and click save. Once done, it will automatically set the default startup elements for you everytime if turned on.
Apart from this, there were some potential bugs that were also fixed like some saves giving newer version error upon loading. The UpdateMp option was also removed making the process for updating tptmpscript same as all other mods.
I have done all the stuff I wanted to do with the mod after the switch from starcatcher to my own URS and hopefully I won't have to release another bug fix update anytime soon.
Thanks for choosing the mod.
I will give suggestions after 1 update. There's a problem with passwords. If the password is long, you can't write it and make the game unplayable and the favorite element doesn't even works.
No I am sorry and didn't set it there's no problem
@Apolovespowdertoy (View Post)
Ok cool.
QGP is one of the first elements I added to my mod. I doubt I will ever change its menu. Also, read the element suggestion guidelines found here,
One liner element suggestions won't be entertained.
How do i actually kill Jacob1 without letting him to the edge?
ok so ive been playing with friends on tptmp recently and they said that most of the time when i stamped or synced it said that it was from a future version and cleared the screen for them and one of them even tried to compile the source code onto his computer but still didnt get it fixed and lbphacker said that its an issue with the mod even if nothing is from another version, so i would think a fix of this would be really useful