TMP2 help

  • SkinnySatinTiger
    15th Dec 2011 Member 0 Permalink

        

    Edited once by siraben. Last: 3rd Oct 2022
  • jacksonmj
    15th Dec 2011 Developer 0 Permalink
    tmp2 has no effect on fireworks. It is a problem with the "Advanced Property Setter" Lua script, not with fireworks. Try asking @mniip to fix it.

    The script sets life=1 and tmp=1 for all newly created particles of firework, not just particles created manually using the brush. So when the firework explodes, the Lua script turns all the newly created coloured sparks into fireworks that are just about to explode.
  • mniip
    15th Dec 2011 Developer 0 Permalink
    Yeah, also never try to produce clne(clne) via it
  • SkinnySatinTiger
    15th Dec 2011 Member 0 Permalink
    Edited once by SkinnySatinTiger. Last: 3rd Oct 2022