Yes, it's actually very easy once you know the basics. just open the console and type "tpt.el.[target element].[property]=[number]
well, DESL is already flammable. so idk if tpt.el would override it. but if you were to do, say, "tpt.el.dmnd.flammable=10", then DMND is no longer indestructable! >:D
All I want to do is make DESL burn hot (Somewhere in the region of 200-300 degrees as opposed to around 35 degrees, which it is currently at)
Referencing the link that fireball5000 posted, the flammable value affects the burning temperature if it's set quite high. So I'd say that's all I'd have to touch.
Is there any way to check what the values are currently set at?