Hello everyone! I couldn't find any 64-bit Windows binaries for version 91.5, so I made one myself.
[EDIT]I added the rest of the SSE builds[/EDIT]
Info:
Win64-x86_64
Version 91.5.330
SSE,SSE2,SSE3
Lua console
GravFFT
Only 1 additional file (gcc dll, because it didn't get statically included)
[EDIT] No OpenGL, because it doesn't work
Virustotal results:
Downloads here (You NEED the libgcc_s_seh-1.dll to run these builds)
--Checking FPS increase compared to official WIN32 build--
When the game is opened, open the console and tpt.setfpscap(1000), then browse for a save named "R16K1S60" with the save id:[1932845] (It's a computer by LBPHacker, but it's good for constant fps test), unpause, but don't do anything. Check the fps.
My fps for each build:
Win32 (the one downloadable from the main site): 59.5-60.5
Win64-SSE: 74-75
Win64-SSE2: 75-77
Win64-SSE3: 74-75
For some reason, SSE2 performed better for me than SSE3. That might not be the case for you.
Oh, alright then, I'll remove the Legacy, and i'll test a win64 build made with VS. By the way, IDK why, but some antivirus software think that the snapshots are viruses
Wat. 20% boost! But that's only for Win64, isn't it :(
Oh nvm I do have win64 :P I switched to another older computer so I thought it'd be 32-bit
I'm such an idiot
Quick news: I tested the fps without Large Screen mode, and I got 95+ fps on that save I mentioned in the OP post.
TL;DR: Use small window on laggy saves.
Any news on the official 64 bit support?