Element TLRY

  • RCAProduction
    16th Aug 2020 Member 1 Permalink

    Forum thread for the addition of element TLRY ("Artillery Shell. Explodes.")

     

    Github pull request (most up to date): https://github.com/The-Powder-Toy/The-Powder-Toy/pull/727

     

     

    TPT compiled with TLRY, download link for Windows: https://drive.google.com/uc?export=download&id=1i3GyiW3-pfz2U-2vnL8WT_QzOJrK8aRM/

     

    If you have any doubts, compile it directly from the source code given above at the Github link (should do this anyways). If Windows Defender pops up, hit More Info and then Run Anyway. 

     

     

    General Features:

     

    • TLRY can be stored and stacked next to any element
    • TLRY detonates when its vx+vy is greater than 1.1
    • TLRY will also detonate if another particle hits it with vx+vy greater than 1.1
    • TLRY detonates when temperature exceeds 2000-273.15
    • TLRY does NOT overwrite other particles when it explodes, unlike BOMB
    • TLRY does NOT displace other elements unlike DEST
    • TLRY has much more power and versatility than solid explosives
    • TLRY acts like a powder, allowing it to be dropped, moved, and transferred
    • TLRY creates high velocity metal shrapnel randomly in small amounts
    • TLRY only creates FIRE, PLSM, BMTL, and pressure
    • In small amounts damage is limited, in larger amounts damage quickly increases (1 vs 10 particles)

    There are no other elements in game capable of these characteristics. The only other droppable explosives are DEST and BOMB, both of which are limited.

    Edited 3 times by RCAProduction. Last: 17th Aug 2020
  • INFINITY-BOI
    17th Aug 2020 Banned 0 Permalink
    This post is hidden because the user is banned
  • JosephMA
    17th Aug 2020 Member 1 Permalink

    I think I may have found an unintentional side effect. TLRY will start fires when sitting next to flammable materials. For example with a platform created out of WOOD with some TLRY resting on top the wood will start burning. Replacing the platform with something not flammable like BRCK and no FIRE is generated.

     

    Looking at the source code TLRY is behaving like this because it uses the FIRE update function causing it to burn other elements just as FIRE or PLSM does.

     

    I like the element because it is an explosive that does not destroy or displace other elements directly but instead uses heat and pressure to destroy most elements. It being a powder does make it able to launch using FRAY.

  • RCAProduction
    17th Aug 2020 Member 1 Permalink

    @JosephMA (View Post)

     Thank you for pointing that out! The problem has been fixed. I really appreciate the feedback!

    Edited once by RCAProduction. Last: 17th Aug 2020