The "Nuclear Update"

  • Leaf1
    2nd Aug 2023 Member 0 Permalink

    This is a update to the nuclear tab and physics. 1. 1 Uranium Pixel absorbs slow neutrons and fissiles into 3 fast neutrons this proccess also emits 100C of heat. 2. Plutonium will eventually decay no matter what. 3. plutonium absorbs any neutron; slow or fast and fissiles into high amounts of heat (keep heat as fissiled same) 3. Thorium will be added.(similar to uranium) Thorium when struck with a neutron at normal speed(speed when spawned) will turn into uranium. 4. when plutonium or uranium fissiles it will turn to stone with a ctype of what it was made from. (plutonium > Stone(PLUT) Uranium> Stone(URAN). and thats it. devs feel free to add anything you want(or remove)

  • EnganK
    2nd Aug 2023 Member 0 Permalink
    1. May break saves
    2. Isn't that what's already happening? If you mean decay at normal pressure, it will break saves.
    3. Isn't that what's already happening?
    3. Useless
    4. Useless
  • z4dg9ssw135
    2nd Aug 2023 Member 0 Permalink

    @EnganK (View Post)

     not may break but will
    a lot of saves use not so defended from neutrons(no matter where the neutrons may come from but still) uran using stuff

  • Leaf1
    15th Aug 2023 Member 0 Permalink

    well lets add a feature to toggle it on/off and the default is OFF.

  • EnganK
    15th Aug 2023 Member 2 Permalink
    This is a really bad idea, especially since the features themselves aren't worth it.
  • I_am_the_NugsWorld
    19th Aug 2023 Member 0 Permalink

    Plutonium already fissiles into STNE (PLUT). But, it turns into LAVA because of the heat from the reaction.