Photoresist upgrade

  • MachineMan
    17th April Member 0 Permalink

    I've found out that synthesized RSST inherits the preceeding GEL's tmp value; useful to make RSST that becomes elements with a specific ctype, but GEL's maximum tmp is 100; set it higher and it's drop to 100 in one frame.  I tried making RSST(LAVA(VIBR)) by setting GEL's tmp to VIBR while the simulation was paused and touching it to GLOW before unpausing; it worked because the the GLOW and GEL reacted before the GEL's tmp dropped down and I had molten VIBR.  This doesn't work on mass scale so it's impossible to make a RSST-based production chain that makes molten VIBR or other kinds of LAVA whose ctype is an element with an ID higher than that of FRZZ.  I propose that RSST should inherit the tmp of adjacent CLNE or PCLN as well as ctype.

     

    EDIT:  Nevermind; I just found out that they're already doing that with PBCN.

    Edited once by MachineMan. Last: 17th April
  • jacob1
    17th April Developer 0 Permalink
    In the next version, it will pull .tmp from nearby BCLN/PBCN .ctype

    The GEL behavior is a bug, water saturation values aren't supposed to turn into random elements. So that one is being fixed.