Ingame "proglammagle" walls

  • MiXih
    11th Aug 2010 Member 0 Permalink
    In Powder Toy is not much walls, much better would be create own walls in game. How it should look like? Instead of walls, be some context menus.

    |Conductive:No Air:No Liquid:No Solids:No Absorbs particles:No Electricity connected:Nothing|

    "Translation" : Conductive- wall conductive on/off Air:Allows Air on/off Liquid:Allows liquid on/off
    Absorbs particles wall absorbs particles on/off Electricity connected: When electricity is connected nothing/release absorbed particles/vanish(like E-Wall)

    Instead Text, can be images, and next to menus can be Special walls or more options.
  • ief015
    11th Aug 2010 Former Staff 0 Permalink
    it's been suggested before.
    Being a great idea, it might not be implemented, it would take some time. Making an UI with SDL (graphics library) is pretty time consuming. If it does, don't be expecting it anytime soon.
  • ief015
    11th Aug 2010 Former Staff 0 Permalink
    also I want to point out the hilarious typo in the topic. fun to pronounce