Well, I decided to try making a neuron for tothemyers' neural network. Didn't want to risk necro-ing the thread, so I'll post it here. It has 4 inputs and 4 outputs (one on each side), one output spark per input spark or set of simultaneous inputs, but sparks 1 or 2 outputs. The INWR are inputs, METL are outputs. I included PSCN on 3 inputs and 1 output to make connection between them and to other wiring simple and easy (only exception is the input on the right side, had to put it on the connecting output in order to prevent spark transferring to the right hand output as well). I gotta give some credit to Benassi here, the spark randomizing technique I got from his lucky 7 slot machine v2.
EDIT: I made it so it would fit a stamp exactly, to make construction of a network easier. If you make a TPT save with it that becomes self aware......RUN!
EDIT2: Added some corner and edge neurons designed to take sparks from the unconnected outputs and bring them back in through the same side's input.
nice. if it became self aware, I would need to run from my family. the computer would melt >.> and besides even if it were self aware, it (theoretically) wouldn't be able to do much considering A: it's processor speed is (assuming 50 fps) like 5hz max (the brain runs at 40hz and my comp at 2.4ghz) B: it would be self aware, and aware of only self. it might develop MPD or something but it would only be aware of the neurons on the grid. any external influence would consist of me SPRKing it
... but what if there was a glitch in the program that caused it to execute in the particle memory instead of the program memory? And this code simulated the neuron code in real time? and it linked itself to i/o libraries? Then it would know that there is more than itself. that there is a mysterious source of input. Then it would start talking to me. ... pray it does not find the internet O.O
lol make a NEUR element or something? XD ... but how would you tell what's happening? mebbe life view would be really useful. for once. XD well it's useful sometimes but not always...