Gravity Point / DMND glitch

  • Rusty
    21st Jul 2010 Member 0 Permalink
    Hey,

    If you lookup 'Gravity point' you can see my creation. Basically, its a blackhole with a layer of DMND to stop them getting sucked in.

    This is how i discovered what i believe to be a glitch.
    If you have less than 3px of DMND and a blackhole on the otherside, it will go straight through the DMND. This works best with a similar style to that of my gravity point layout.
  • plypencil
    21st Jul 2010 Member 0 Permalink
    This is a problem with the physics of the game, nothing can be done about it. The entire game would have to be rewritten using different methods which would require a super computer to process.

    Sorry.
  • vsams14
    21st Jul 2010 Member 0 Permalink
    actually everything that can move freely can pass through a wall of any element that is less than 2px thick, try for example, a 1px metal box, and put neutrons or photons inside and see what happens...
  • ssc4k
    21st Jul 2010 Member 0 Permalink
    @vsams14: It seems that that only happens to me if the fps drops below 50 or so, so it may be the users computer not being fast enough.
  • CaptianKirk
    22nd Jul 2010 Member 0 Permalink
    recently, I made a save using white hole to accerate photons...it went through an indestructable wall and detroyed my logo :/ I think that if you get a particle moving fast enough, you could get it through anything
  • airstrike52
    22nd Jul 2010 Member 0 Permalink
    This happens because, say, if the velocity of a particle is over 3 pixels per frame, it can completely skip the layer of diamond. Really not much can be done about it.
  • dgreen
    22nd Jul 2010 Member 0 Permalink
    @airstrike52 (View Post)
    Exactly. Try using a singularity bomb (about 25-30 pixels) surrounded by 3-6 layers of wall. This is another example of the same problem.
    Edited by dgreen, 2011-06-17 22:40:32
  • jacksonmj
    22nd Jul 2010 Developer 0 Permalink
    @CaptianKirk (View Post)
    I thought I'd fixed fast particles... Can you link to the save please?
    Edited by jacksonmj, 2011-06-17 22:46:03
  • danieagle7
    22nd Jul 2010 Member 0 Permalink
    Oh i see it, is how the gasses its pass the 1 px walls